Profession Guide
Alchemy
Brew remedies, reagents, poisons and high-level mixtures through an interactive cauldron station.
Overview
Alchemy is hands-on brewing rather than a normal crafting menu. Add ingredients in order, control the heat, stir the batch, let it steep and collect the result correctly.






- Level range
- 1–30
- Heat states
- 4
- Recipe index
- 27 brews
- Core loop
- Heat · Stir · Steep
The Alchemist Station
Every brew follows the same basic loop: build the station, add ingredients, set the temperature, stir, wait and collect.
Build the Station
Place a normal Cauldron directly above a Blast Furnace and fill the Cauldron completely with water.
Control Heat
Sneak + right-click the Blast Furnace to raise temperature; sneak + left-click it to lower temperature.
Stir & Inspect
Right-click the Cauldron with a Wooden Shovel to stir. Empty-hand right-click shows brew status.
Collect Results
Use a Glass Bottle for bottle outputs or an empty hand for component/reagent outputs.
- Build and fill the Alchemist Station.
- Add the recipe ingredients in the exact required order.
- Move the brew to its required temperature.
- Perform the required number of valid stirs.
- Let the brew cook or steep for the required time.
- Collect the finished product in the required way.
Once a batch begins, it belongs to the original brewer. Other Alchemists may inspect it, but cannot alter it or collect its result. Breaking an active station safely returns tracked unfinished inputs.
Herbs & Refined Ingredients
Farming supplies many herbs, while Mining and Blacksmithing contribute minerals and components for higher-level recipes.
BelladonnaHerb
Bog MossHerb
FoxbellHerb
LavenderHerb
MugwortHerb
NettlesHerb
YarrowHerb
QuicksilverRefined component
WitchsaltRefined component
Arcanic SaltRefined component
Fire EssenceEssence
Water EssenceEssence
Mana CrystalAdvanced reagentBrewing Recipes
Brews are grouped by purpose, from remedies and components to toxicology, stimulants and High Alchemy.
Remedies
Early brews remove harmful effects or provide short, controlled recovery effects.
Components
Quicksilver, Witchsalt, Arcanic Salt and elemental essences form the backbone of advanced recipes.
Incense
Area-effect consumables that can reveal, ward, cleanse or protect nearby players.
Poisons
Toxicology unlocks at Level 20 and expands at Level 27 with stronger debuffs.
Stimulants
Level 25+ brews provide strong temporary benefits, sometimes followed by deliberate drawbacks.
High Alchemy
Level 30 contains the current capstone brews, including Height of Man and Unyielding Spirit.
Show all 27 live recipes
| Level | Family | Recipe | Temp | Stirs | Time | Ingredients | Effect |
|---|---|---|---|---|---|---|---|
| Lv 1 | Foundation | Oil Base | HOT | 2 stirs | 20s | seed OR common meat/fish | Base used by later Alchemy recipes. |
| Lv 1 | Remedy | Burn Remedy | WARM | 2 stirs | 14s | Bog Moss, Snowball, Honey Bottle | Extinguishes fire and grants Fire Resistance for 10 seconds. |
| Lv 1 | Remedy | Nettle Remedy | WARM | 2 stirs | 12s | Nettle, Sugar, Sweet Berries | Removes Slowness and grants a short burst of Speed II. |
| Lv 1 | Remedy | Purging Remedy | HOT | 3 stirs | 18s | Yarrow, Milk, Charcoal | Removes Poison and Nausea. |
| Lv 1 | Remedy | Soothing Remedy | HOT | 2 stirs | 15s | Lavender, Honey Bottle, Kelp | Removes Nausea and Weakness. |
| Lv 1 | Remedy | Yarrow Remedy | WARM | 2 stirs | 12s | Yarrow, Honey Bottle, Red Mushroom | Gradual healing - Regeneration I for 12 seconds. |
| Lv 5 | Component | Quicksilver | HOT | 2 stirs | 15s | Cinnabar, Salt | Core magical reagent refined from cinnabar and salt. |
| Lv 5 | Component | Witchsalt | BOILING | 2 stirs | 16s | Salt, Yarrow | A dark magical reagent used in occult recipes. |
| Lv 15 | Component | Arcanic Salt | BOILING | 3 stirs | 20s | Salt, Mugwort, Amethyst | Core binding reagent for arcane crafting. |
| Lv 15 | Component | Fire Essence | BOILING | 3 stirs | 18s | Blaze Powder, Foxbell | A concentrated essence aligned to fire. |
| Lv 15 | Component | Mana Crystal | BOILING | 4 stirs | 25s | Cinnabar, Quicksilver, Gunpowder | A condensed magical reagent used in advanced arcane work. |
| Lv 15 | Component | Water Essence | COLD | 2 stirs | 15s | Ice Block, Foxbell | A concentrated essence aligned to water. |
| Lv 17 | Incense | Revealing Incense | HOT | 3 stirs | 20s | Mugwort, Glow Ink Sac, Amethyst | Nearby players glow briefly. |
| Lv 17 | Incense | Tranquil Incense | WARM | 3 stirs | 22s | Lavender, Honeycomb, Bog Moss, Charcoal | Clears negative effects from nearby players. |
| Lv 17 | Incense | Warding Incense | HOT | 3 stirs | 18s | Yarrow, Salt, Charcoal | Nearby players gain brief Resistance I. |
| Lv 20 | Poison | Crippling Poison | HOT | 3 stirs | 18s | Belladonna, Bog Moss, Slimeball | Slowness IV for a short duration. |
| Lv 20 | Poison | Dulling Poison | HOT | 3 stirs | 20s | Belladonna, Lavender, Fermented Spider Eye | Weakness II and Mining Fatigue for a moderate duration. |
| Lv 20 | Poison | Nightshade Poison | HOT | 3 stirs | 18s | Belladonna, Spider Eye, Mugwort | Poison I for a moderate duration. |
| Lv 22 | Incense | Ember Incense | BOILING | 3 stirs | 22s | Foxbell, Fire Essence, Sulfur | Nearby players gain brief Fire Resistance. |
| Lv 22 | Incense | Grave Incense | BOILING | 4 stirs | 25s | Silver Billet, Bone Meal, Belladonna | Damages nearby undead creatures. |
| Lv 25 | Brew | Ironblood | HOT | 3 stirs | 18s | Nettle, Yarrow, Brittle Bronze | Resistance I for a short duration. |
| Lv 25 | Brew | Madmans | HOT | 3 stirs | 18s | Foxbell, Brittle Bronze | Strength I for 10 seconds, followed by Weakness I for 5 seconds. |
| Lv 25 | Brew | Workhorse | HOT | 3 stirs | 20s | Nettle, Honey Bottle, Fire Essence | Haste II for 30 seconds. |
| Lv 27 | Poison | Angels Poison | BOILING | 4 stirs | 28s | Belladonna, Foxbell, Quicksilver, Wither Rose | Wither IV and Weakness II. |
| Lv 27 | Poison | Dreamers Poison | BOILING | 3 stirs | 22s | Mugwort, Belladonna, Phantom Membrane | Darkness and Nausea for a moderate duration. |
| Lv 30 | Brew | Height of Man | BOILING | 4 stirs | 28s | Quicksilver, Brittle Bronze, Fire Essence, Raw Lead | Strength II and Slowness IV, followed by a brief Weakness and Poison crash. |
| Lv 30 | Brew | Unyielding Spirit | BOILING | 4 stirs | 26s | Mugwort, Fire Essence, Quicksilver | For 10 seconds, the next lethal hit triggers a Totem-like refusal to die. |
Progression
Alchemy grows from foundation remedies into refined reagents, incense, toxicology, stimulants and High Alchemy.
| Level | Theme / unlock |
|---|---|
| Lv 1 | Foundation, Oil Base and basic Remedies |
| Lv 5 | Basic refined reagents; Alchemical Crate |
| Lv 6 | Brewing speed +3% |
| Lv 10 | Oils |
| Lv 11 | Brewing speed +6% |
| Lv 15 | Refined components/essences |
| Lv 16 | Brewing speed +10% |
| Lv 17 | Incense |
| Lv 20 | Toxicology / poisons |
| Lv 21 | Brewing speed +14% |
| Lv 22 | Advanced incense |
| Lv 25 | Stimulants |
| Lv 26 | Brewing speed +19% |
| Lv 27 | Advanced toxicology |
| Lv 30 | High Alchemy / current cap |
/alchemy tutorial runs a private six-step practical tutorial using the real station flow. The tutorial gives no free materials, XP or levels.