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Realms, states & places
Geography Wiki
Explore the world through a single interactive regional atlas, then continue into the living realms and states recorded beneath it.
INTERACTIVE REGION MAP
Living geography
Realms & States
Below the atlas are the current political entries with full wiki articles.
Realms & states
Realms of the Living Age
States, powers and successor realms shaped by current players.

Republic · Living Age
Republic of Tenra
A player-led republic of the living age The Republic of Tenra is represented by its blue-and-white banner, with its wider history ready to grow through roleplay. Open kingdom page →
Constitutional Monarchy · Local Power
Eisenland
A constitutional monarchy of the Iron Islands The Kingdom of Eisenland is a Germanic constitutional monarchy seated in Eisenburg and rooted in the Iron Islands. Though it has weathered repeated hardship, it is remembered for endurance rather than collapse, always presenting itself as a realm that rises stronger after every trial. Open kingdom page →
Theocratic Monarchy · First among great powers
The Arescetian Imperium
The withered-rose empire and first among the great powers The Arescetian Imperium is the largest and most influential power of the current age: a theocratic monarchy centred on Amaryllis, ruled by House Ashmira and remembered by many simply as Arescetia, the Wither Rose or the Imperium. Open kingdom page →
Theocratic Autocracy · Active
Aelthir
A covenant realm governed by faith rather than bloodline Aelthir is a small but lore-significant covenant nation founded in 427 AS by High Keeper Arcanum, remembered as the last son of Greywood. It defines itself not through hereditary monarchy or popular mandate, but through oath, stewardship and fidelity to the Old Faith. Open kingdom page →
Hereditary Monarchy · Active
Númenor
A new crown raised from the collapse of the Mistlike Kingdom The Kingdom of Númenor emerged after the collapse of the Mistlike Kingdom, when the old name had become burdened by memories of instability, rebellion and a king’s slide into madness. Open kingdom page →
Ecclesiocratic Tetrarchy · One of the newer great powers and still growing
The Meadows
A rising ecclesiocratic power born from the Anarion revival The Holy Ecclesiocracy of the Meadows of Anarion is a rising large power shaped by the Enlightenment movement, the revival of Anarion and a deliberate fusion of church, military and civic authority. Open kingdom page →For historical places and the old Crownrealm, continue into the fixed world history.
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